Characthers for VR Motoracing

Creation of the characters is a part of full-cycled development process of a VR Racing game.

Technologies and tools: Unity, C# Photoshop, 3DStudio Max, 3D-Coat, HTC Vive, FuninVR (VR moto simulator).

Three unique characters but all well optimized and compatible with Unity. Modeled, rigged, and animated in 3Ds Max, textured in 3D Coat.

Lobby view

Screenshot from replay mode

Screenshot from replay mode