Creation of the characters is a part of full-cycled development process of a VR Racing game.
Technologies and tools: Unity, C# Photoshop, 3DStudio Max, 3D-Coat, HTC Vive, FuninVR (VR moto simulator).
Three unique characters but all well optimized and compatible with Unity. Modeled, rigged, and animated in 3Ds Max, textured in 3D Coat.
Lobby view