Coke bottle. A drink of freshness

We’re featuring a high-poly model of a Coca-Cola bottle for marketing purposes. The major goal was to create a highly-realistic static render with believable simulation of booster-light and physical materials, including glass, water, and condensation. To simulate liquid and condensate on the surface of the bottle, tyFlow, a 3ds Max plugin, was used. We are also preparing a video render of this model to show the condensed drops rolling down the bottle.

A high-poly model of a Coke bottle designed on tyFlow.

A high-poly model of a Coke bottle designed on tyFlow.

Specular, Glossiness, and Edged Faces - render elements we have got to create Render.

Specular, Glossiness, and Edged Faces - render elements we have got to create Render.

Fully detailed picture of liquid, glass, labels, and condensation.

Fully detailed picture of liquid, glass, labels, and condensation.

We have combined 3 render elements, including Specular, Glossiness, and Edged Faces.

We have combined 3 render elements, including Specular, Glossiness, and Edged Faces.

We paid special attention to working with the light.

We paid special attention to working with the light.

A high-poly model based on such render elements as Specular, Glossiness, Edged Faces.

A high-poly model based on such render elements as Specular, Glossiness, Edged Faces.